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The Unity plugins are available for download at: APIs for Kinect for Windows core functionality, visual gesture builder and face are now available to be called from Unity apps. We are excited to be able to offer the platform to our developers. įor the first time, the Kinect API set is available in Unity Pro, through a Unity Package. For more information about developing Windows Store applications which use Kinect, please see. All of the Kinect SDK and sensor functionality are available in this API surface, except for Speech. We are incredibly excited to see what people create. With this release of Kinect for Windows, you are able to develop and publish Kinect enabled applications which target the Windows Store. This may result in the device enumeration happening several times in the first minute. You can verify that installation has completed by launching Device Manager and verifying that "KinectSensor Device" exists in the device list. Note:On first plugin, the firmware on the device will be updated.
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Plug the USB cable from the power hub into a USB 3.0 port on your computer. Once the Kinect for Windows SDK has completed installing successfully, ensure the Kinect sensor is connected to the power hub and the power hub is plugged into an outlet.From the download location, double-click on KinectSDK-v2.0_1409-Setup.exe.Make sure the Kinect sensor is not plugged into any of the USB ports on the computer.
#WINDOWS 10 KINECT V2 DRIVERS INSTALL#
To install the Kinect for Windows SDK 2.0: Application programming interfaces (APIs) and device interfaces.Drivers for using Kinect v2 sensors on a computer running Windows 8 (圆4), Windows 8.1 (圆4), and Windows Embedded Standard 8 (圆4).This release introduces support for the Kinect for Windows v2 sensor, and introduces a broad range of capabilities for developers. The Kinect for Windows SDK 2.0 includes the following: